Truth is this game boils down to headshots. I'll try to elaborate on one of the more serious offenses, which is the gunplay and the TTK.Īt first glance this game seems to offer a strategic layer that would give someone casual at shooters a chance against a twitchier player with the right planning, but often this assumption falls false. because we know what happens to these types of games when the player count drops.įirst and foremost this game needs to decide if it wants to be casually accessible like CoD or a game where the skill ceiling and floor are so far apart that you really stand 0 chance against a better player (Halo) because right now it stands in a very confusing middle ground.
but there are some seriously puzzling design decisions that need to be addressed before the hype dies. Haven't had this much fun at launch in years.